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Compact 7

Compact 7 Getting Started Part-5: Develop Native Code Application

In Part-5 of this Compact 7 getting started series, we will show the steps to develop a Compact 7 application in native code, using Visual C++.

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Core Connectivity (CoreCon) for Compact 7 Application Development

Core Connectivity is a communication framework to support developers working with Platform Builder for Compact 7 and Visual Studio development platform.  The application note talks about using CoreCon to support Compact 7 application development.

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Generate SDK from a Compact 7 OS Design

An SDK, generated from the same OS design that produced the Compact 7 OS runtime image for the target device, is needed to support application development for the device.

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Compact 7 Getting Started Part-3: Develop an OS Design

In Part-3 of this getting started series, we will work through the steps to develop an OS design and build a Compact 7 OS runtime image.

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Loopback Adapter with Virtual PC as Target Device

The loopback adapter provides connectivity needed to support Virtual PC as the target device for Compact 7 development in a standalone environment with static IP address.

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Connectivity to Download Compact 7 OS Runtime Image to Target Device

Connectivity between the development PC and target device is needed to download OS runtime image to a target device.

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Using Static IP Addresses for Windows Embedded Compact

For standalone development environment without DHCP service, it’s necessary to configure the development PC and target device to use static IP addresses.

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Compact 7 Getting Started Part-2: Development Environment & Tools

In Part-2 of this getting started series, we will talk about the development environment and tools.

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Configure Flash Storage to Launch Compact 7 using DiskPrep

DiskPrep is a utility to configure different type of flash storage with BIOSLoader to launch Compact 7 OS runtime image.

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Compact 7 Getting Started Part-1: Introduction

This is a series of 9 posts covering different aspect of Windows Embedded Compact 7 development, including OS design, application development, Silverlight for Embedded, Debug-Remote tools and deploying OS runtime image to target device for distribution.

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